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Manufactured: I make full use of modern manufacturing methods to produce my artwork. For instance the circuit boards that go into it are designed by me, and then fabricated by various companies using essentially computer controlled robots. Other parts I'll fabricate on my computer controlled milling machine. I still end up doing a lot of hands on assembly, polishing, etc. but that is due to practical reasons, not because I think an artist must do everything by hand.

Artists should be composers, not manual labourers.

Unlimited Editions: These artworks are physical instances of a digitally stored design. Given my that my production techniques lend themselves to making multiples I think it would be silly for me to artificially limit the supply of my artwork. I want my artwork to be enjoyed, not collected.

Unique: Each individual instance of a work is uniquely identified by what I call a Universally Unique IDentifier. (UUID) The artworks also record internal metrics such as hours meters and number of number of user interactions.

Maintenance free: Most electronic and mechanical artwork is built, shown a couple of times in a gallery, and then falls apart creating enormous challenges for curators, let alone any member of the public who wants to own an artwork. My art is built to be maintenance free as much as possible through careful engineering and craftsmanship. I'm creating electronic sculpture, not performance art.

Purchasing: If you are interested in any works please contact me; customizations are also possible.